50+ LEAGUE AND 60+ WEEK-NIGHT LEAGUES
RULES OF PLAY ADOPTED BY THE BOARD OF COMMISSIONERS
January 23, 2012
The NJSSC will follow the guidelines of the Amateur Softball Association (ASA) rule book, with the following modifications:
A. PLAYER CONDUCT
1. ZERO
TOLERANCE FOR FIGHTING There is a zero tolerance policy regarding fighting. Any player(s) who put their hands on or bumps
another player or an umpire will be subject to being banned or suspended from
the league for the rest of the season, as determined by a review process of the
incident by the Board of Commissioners and the umpire in charge of the
game. The review process will include a
written statement of the incident submitted within 48 hours after the game from
each teams manager as well as from the umpire in charge. If a player is suspended from the league he must first pay a $150 fine before
being reinstated.
2. PLAYER
CONTROL - Team managers are responsible for the conduct of their
team. The only person allowed to talk to
the umpire or opposing manager is the specified team manager.
3. EJECTIONS
- If a player is ejected from a game
for any reason, he will not be eligible to play in the next played game (not a
forfeit) and will be required to pay a $25 fine. If
there is no substitute to replace him, it will be an automatic out each time
his spot in the batting order is reached.
The player will not be allowed to play until the $25 fine is paid.
B. LENGTH
OF GAMES: All games will be 7
innings except:
1. Tie games after 7 innings will continue until
one team is ahead after the completion of any subsequent inning.
2. The 12 run mercy rule will be invoked once
the losing team has batted at least 5
times, as it is then an official game.
If the home team is losing, they must bat in the bottom of the
inning. The 12 run rule will be in
effect for all regular season and playoff games.
3. There will be no suspended games (games less
than 5 innings), for any reason.
4. For both first games at the
5. Scoring
will be as follows:
1st
Inning Maximum of 5 runs for each team
2nd
- 6th Innings Even +5 runs rule in effect
7th
Inning Unlimited scoring
C. PITCH
ARC The ball must be delivered with a perceptible arc and reach a height
of at least 6 feet, while not exceeding a maximum height of 12 feet from the
ground.
D. PLAYS
AT HOME PLATE: There can be no out
made at home plate on a tag play.
The defensive player must touch any part of the strike zone mat to make
a put out. The runner must use the outside
home plate, or he is out. If a runner
has passed the commitment line, which is 32 ½ feet from third base, he cannot
return to third base and must continue to home plate, or he will be called out.
E. FORFEIT
TIME: Games must start at the designated
time or when the field becomes available for use. A
grace period of 15 minutes from the scheduled game time will be allowed before a forfeit is
called by the umpire.
F. FORFEITS If any team
forfeits a game in either the 50+ League or 60+ League, that team will be
required to pay the umpire fee for that game.
G. NUMBER OF
PLAYERS
50+ LEAGUE
1. A team must have at least 8 players to start a game and can play with 8 or 9 players
without incurring the penalty of outs for the 9th and/or 10th
batting spots.
2. Catcher
must be supplied by the batting team, if the defensive team has only 8 players, but he will not make any defensive plays. If a
team has 9 players, no catcher will be provided.
3. A team can start a game with 10 players and
finish with as few as 8 players, without incurring automatic outs, if injuries occur.
4. Players arriving late must be added at the
bottom of the order for both the 50+ and
60+ leagues.
60+ LEAGUE
1. A team must have at least 9 players to start a game and can play with 9 or 10
players without incurring the penalty of outs for the 10th and/or 11th
batting spots.
2. Catcher
must be supplied by the batting team, if the defensive team has only 9 players, but will not make any defensive plays. If a
team has 10 players, no catcher will be provided.
3. A team can start a game with 11 players and
finish with 9 players, without incurring automatic outs, if injuries
occur.
H. PLAYER
SUBSTITUTION
1. Any player may be substituted for and
re-entered once, provided the players occupy their same batting position in the
batting order.
2. The starting player and their substitute may
not be in the line-up at the same time.
I. COURTESY
AND BASE RUNNERS
1. Base runners may not leave a base until the ball reaches home plate.
2. A player may be a courtesy runner only once
per inning.
J. EQUIPMENT
1. Softballs
the Board of Commissioners shall determine the brand and type of softballs to
be used.
2. Bats
All legal bats must bear either the ASA 2000 or ASA 2004 certification and must
not be listed on the ASA Non-Approved Bat List.
If a player uses or attempts to use an illegal bat, the batter is
declared out, will be ejected, fined $25.00, and will be ineligible to
participate in the next played game. In
the event of a batted ball, the action will revert back to the prior batter.
3. Spikes
No metal spikes are allowed and violation will result in ejection, $25.00
fine and will be ineligible to participate in the next played game.
K. FOUL
TIPS A foul tip by a batter with zero or one strike that moves sharply
and directly from the bat is merely a strike.
If a ball is fouled off or foul tipped with two strikes, the batter is
out.
L. TEAM
SHIRTS All players on each team must wear the same color shirts. If a player does not have the same color
shirt, he will not be allowed to play.
Umpires will enforce this rule, after a teams fourth scheduled game of
the season.
M. PROOF OF AGE: All players must show proof of age upon
request of a league official. Managers
are responsible for verifying proof of age for all players on their team. If an underage player(s) is discovered on a
team, both the Manager and player(s) will be banned from the league for
life.
N. PLAYOFF
ELIGIBILITY: A player must play in at least 4 regular season games to be
eligible to play in the playoffs.
O. PLAYER
MOVEMENT: Once the season has
started, a player is not allowed to move
to another team. A player can play in
only one division.
P. HOME
TEAM RESPONSIBILITIES: The home team
is responsible for providing the bases, strike zone mat and second home
plate. Home team managers are also
responsible for turning on and turning off the lights at the
Q. FORFEIT
RESERVE: The forfeit reserve will be
3 times the current umpire fee. If a
team has 3 forfeits during the season, the Commissioner will call the team
manager and request an additional payment to the reserve for the remainder of
the season.
R. NO SHOW UMPIRES: If the umpire does not show up for a
scheduled game, an official game shall
still be played. The catcher for
each team will call balls and strikes and the first and third base coaches will
call the bases.
S. HOME
TEAM BENCH The Home Team will use the third base benches at all fields.
T. PROTESTS: There are no protests. All decisions by the umpires are final.
U. TELLING
PLAYERS TO STAY HOME If any Manager or team representative contacts
another player(s) and tells them to stay home and a Commissioner is informed of
this, that team will take a forfeit and pay the forfeit fee.
ALL OF THE ABOVE RULES SHALL APPLY TO PLAYOFF GAMES ALSO.